They can be purchased for varying amounts of pizazz points and require the previous tier wand to upgrade (apprentice wand requires the beginner wand, and so on). These wands for use in the Mage Training Arena are members-only. Superior Zuriel's staff, Elite Seasinger Kiba, and Makigai Staff of darkness, Camel staff, Wand of the Cywir elders and Orb of the Cywir elders This makes Bloodbark the highest Melee Defence bonus of any magic. It has Magic Attack bonuses comparable to mystic armour, and provides a comparable Melee Defence of adamant armour. God staves ( Zamorak staff, Guthix staff, Saradomin staff)Ĭrystal staff, Crystal wand, Crystal orb (after Roving Elves)īlisterwood staff (after Branches of Darkmeyer)Īttuned crystal staff, Attuned crystal wand, Attuned crystal orb (after Plague's End) The complete Bloodbark armour set requires level 60 Magic and 60 Defence to wear and provides an additive 7.5 increase to the healing effect of blood spells. After reaching 40 attack level and unlocking rune weapons, most free-to-play pures no longer train this skill until. It is one of the most common free-to-play builds that dominates the 1-vs-1 player-versus-player combat scene. Magic weapons require levels in Magic to be used, although many also have attack requirements.ĭragon battlestaff (after Birthright of the Dwarves) A ranged-melee hybrid is a type of free-to-play combat pure account that combines ranged and melee combat styles.